This is the continuation of my project for the GMTK Jam 2026 that I didn't get to finish in time.

Roadmap

  1. Finish the scope I gave myself for the Jam. Keep it runnable in the browser.
    1. Full automation gameplay with power generation and propagation. DONE
    2. TURRETS! DONE
    3. UI screens. WIP
    4. Craft recipes! WIP
    5. Actual graphics 
  2. Switch to a native build to be able to scale better. Remove the self imposed constraint used for the Jam.
    1. higher definition 2D graphics
    2. infinite world
    3. Remove the pure countdown wave based gameplay as the center of everything. It will still exist but only as a constraint on the player not as the main goal.
    4. Write some lore and a story
    5. PNJs
    6. Can I has art?
Updated 14 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorDriky
GenrePlatformer
TagsAction-Adventure, Action RPG, Automation, Crafting, Exploration, Side Scroller
AI DisclosureAI Assisted, Code